A catalog row showing an object's icon and name. For a SceneEntrySequence, it also shows arrows to cycle through the variants. Click or press Enter or Space to select it. Use the arrow buttons or the Left and Right keys to change variant.
Source: addons/grid_placement/ui/scene_entry/sequence/scene_entry_list_entry.gd
Syntax
class SceneEntryListEntry extends HBoxContainerMembers
| Name | Kind | Summary |
|---|---|---|
selected | Signal | Emitted when the player selects this row. |
variant_changed | Signal | Emitted when the player switches to a different variant. |
scene_entry | Property | The object shown when no sequence is set. |
sequence | Property | Optional sequence of variants to cycle through. |
icon_size | Property | Size of the icon, in pixels. |
fixed_entry_height | Property | Height of the row, in pixels, so all rows match. 0 lets the row size to its content. |
set_locked | Method | |
set_selected | Method | |
is_selected | Method | |
get_active_entry | Method | |
get_active_display_name | Method |