Skip to content
ct

Documentation

Calendar Time

Guides, patterns, migration notes, and API reference for Calendar Time 2.0.

Status
Current
Version
v2.0 current
Updated
Current with plugin v2.0

Use this documentation to install Calendar Time, wire a shared GameClock, choose the right time model, and adapt proven timing patterns in your own Godot project.

  • Start with Getting Started for install, service scene setup, and the first shared GameClock.
  • Read What Should Drive What? when choosing between automatic engine time, manual clock control, and custom tick loops.
  • Read Time Model after setup to understand precision, manual clock control, and multiplayer boundaries.
  • Use the Guides section for save/load, TimeScale ownership, UI templates, examples, and logger integration.
  • Use the Patterns section for reusable timing and animation patterns you can adapt in your own game.
  • Use the migration guide when moving World Time or Calendar Time 1.x projects to 2.0.
  • Use the GDScript API reference for generated symbol pages from the public Calendar Time addon surface.