Skip to content
← All plugins

Systems · v2.1.1 · Godot 4

Calendar Time

Godot 4 calendar and time plugin: day/night cycles, ageing, and save/load without building a time framework from scratch.

$30
  • Full GDScript source included
  • 2D and 3D day/night demos and templates
  • Setup guides and generated API reference
  • Commercial game use covered by the included license
Product overviewCalendar Time

What it handles

Start from a working system, then make it yours.

The core workflow is already connected. Extend the parts your game actually needs instead of rebuilding the foundation.

  1. 01Godot 4 game clock that stays accurate, with manual time stepping for saves and replays
  2. 02Multiple in-game clocks and calendars with safe save/load and version upgrades
  3. 03Day/night cycle service with lighting nodes and UI displays included
  4. 04Ageing for crops, spoilage, and construction that runs off the shared clock
  5. 05Player saves that survive updates: versioned saves with old-save migration

Evaluate it before you buy

The documentation is public.

Check the setup flow and generated API first. You can verify how the plugin fits your project before spending anything.

Keep up with releases

Follow Chris' Tutorials

Pick the channel you actually use. Plugin releases, demos, and tutorials stay separate from the purchase flow.