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Class

GridPlacementSettings

Generated GDScript class reference for GridPlacement.GridPlacementSettings.

Status
Current
Version
v6.3.0
Source updated
2026-10-29
Generated on
2026-10-29

6.3. These pages document the 6.3 release, where placeable is now entry (what changed) and PlacementOwner is deprecated (migration). Still on 6.2? Your version's guides ship inside the plugin itself, under addons/grid_placement/guides/; the 6.2 URLs on this site now redirect to this series.

Game-wide Grid Placement settings, grouped by area.

Source: addons/grid_placement/resources/settings/grid_placement_settings.gd

Syntax

class GridPlacementSettings extends PlacementResource

Members

NameKindSummary
dimensionsProperty2D (default) targets a TileMapLayer. 3D targets a GridMap.
buildingPropertySettings for placing objects and painting terrain.
manipulationPropertySettings for moving, rotating, flipping, and demolishing placed objects.
targetingPropertySettings for the cursor and how it targets tiles.
visualPropertyHighlight colors and target info display.
object_placement_3dProperty3D object placement settings (preview colors, ground/support checks, indicators). Used when dimensions is 3D. Null falls back to defaults.
action_logPropertyWhat the action log shows and how.
placement_rulesPropertyBase rules checked for every object, when building and when moving.
runtime_checksPropertyExtra setup checks that report problems while the game runs.
debugPropertyLogging and debug drawing.
get_editor_issuesMethod
get_runtime_issuesMethod