Game-wide Grid Placement settings, grouped by area.
Source: addons/grid_placement/resources/settings/grid_placement_settings.gd
Syntax
class GridPlacementSettings extends PlacementResourceMembers
| Name | Kind | Summary |
|---|---|---|
dimensions | Property | 2D (default) targets a TileMapLayer. 3D targets a GridMap. |
building | Property | Settings for placing objects and painting terrain. |
manipulation | Property | Settings for moving, rotating, flipping, and demolishing placed objects. |
targeting | Property | Settings for the cursor and how it targets tiles. |
visual | Property | Highlight colors and target info display. |
object_placement_3d | Property | 3D object placement settings (preview colors, ground/support checks, indicators). Used when dimensions is 3D. Null falls back to defaults. |
action_log | Property | What the action log shows and how. |
placement_rules | Property | Base rules checked for every object, when building and when moving. |
runtime_checks | Property | Extra setup checks that report problems while the game runs. |
debug | Property | Logging and debug drawing. |
get_editor_issues | Method | |
get_runtime_issues | Method |