3D preview feedback projected from ObjectPlacementService3D validation. CELL entries mark their footprint; EDGE hovers mark the tiles their wall spans. EDGE drags use their ghost band, and FACE/CORNER/TOP mounts use socket feedback. Every ground quad sits on the evaluated support surface.
Source: addons/grid_placement/placement/manager/indicator_manager_3d.gd
Syntax
class IndicatorManager3D extends Node3DMembers
| Name | Kind | Summary |
|---|---|---|
SURFACE_LIFT | Field | Lift above the resolved surface so quads never z-fight the ground, the grid-line plane, or the ghost's lower faces. Too small a lift reads as depth-precision scan lines where the coplanar surfaces overlap. |
CELL_INSET | Field | Quad inset within the cell so adjacent indicators read as separate cells. |
configure | Method | |
shows_ground_indicators | Method | |
update_for_cell | Method | |
update_for_cells | Method | |
show_cells | Method | |
update_for_face | Method | |
update_for_edge | Method | |
update_for_corner | Method | |
clear | Method | |
get_indicators | Method | |
get_visible_count | Method |