Deprecated combined scale resource. Kept for 2.0.x compatibility.
Source: addons/calendar_time/game_time/time_units/time_scale.gd
Syntax
class TimeScale extends CalendarUnitsMembers
| Name | Kind | Summary |
|---|---|---|
delta_multiplier | Property | `TimeScale` combines two concepts in one compatibility resource: the calendar unit structure (seconds per minute / hour / day) and runtime pacing (`delta_multiplier`). `CalendarUnits` and `ClockPacing` expose those concepts separately, but the current `GameCalendar.time_scale` and `TimeHost.time_scale` exports remain `TimeScale`-typed so existing scenes and resources keep loading unchanged. Use `to_clock_pacing()` when code needs the pacing half as a standalone value. How many times to progress the date time seconds for every second of delta time processed by the game engine. Compatibility pacing field retained on the current exported resource. Code that needs a standalone pacing value can read it through `to_clock_pacing()`. |
to_clock_pacing | Method |