Holds a drops table to spawn scenes into the game by calling spawn_drops. Spawner may be 2D or 3D; spawned pickups carry item-stack metadata.
Source: addons/item_vault/drops/random_drops.gd
Syntax
class RandomDrops extends ItemVaultNodeMembers
| Name | Kind | Summary |
|---|---|---|
item_dropped | Signal | |
drops_table | Property | Defines what items can drop and the base odds for each. |
scene_spawner | Property | Handles placing objects into the game world. |
spawn_drops | Method |