Chris' Tutorials
Docs/Item Vault

Class

LaunchForceSceneSpawner2D

Generated GDScript class reference for ItemVault.LaunchForceSceneSpawner2D.

StatusDraft
Versionv1.0
UpdatedDevelopment docs generated from GDScript source

This is unreleased documentation in active development. APIs, class names, and behavior may change before the final release.

Draft — Unreleased:This page is in active development. APIs, class names, and behavior may change before the release is finalized. Use it as a preview of what's coming — not as a stable integration target.

Source: addons/item_vault/scene_spawner/2d/launch_force_scene_spawner_2d.gd

Syntax

class LaunchForceSceneSpawner2D extends SceneSpawner2D

Members

NameKindSummary
forcePropertyAdds a force to every rigidbody spawned by the spawner The amount of force that will be applied as an immediate impulse to the spawned Rigidbody2D
directionPropertyThe base direction that the scene spawner will try to launch
angle_spreadPropertyThe spread that the angle can vary from the base direction
post_spawnMethod
add_forceMethod
rotation_degressProperty
rotation_radsProperty
rotated_directionProperty
instant_forceProperty

Source

addons/item_vault/scene_spawner/2d/launch_force_scene_spawner_2d.gd

Plugin docs root:gdscript/plugins/item_vault_dev/addons/item_vault/guides