Constants for the InputMap action names used by the ItemVault demos. Bindings are registered in project.godot under [input]. Demos MUST use these action names via [code]event.is_action_pressed(NAME)[/code] — never check raw key/button constants like [code]MOUSE_BUTTON_LEFT[/code].
Source: addons/item_vault/input_actions.gd
Syntax
class ItemVaultInputActions extends RefCountedMembers
| Name | Kind | Summary |
|---|---|---|
SELECT | Field | |
ALTERNATE | Field | |
MOVE_UP | Field | |
MOVE_DOWN | Field | |
MOVE_LEFT | Field | |
MOVE_RIGHT | Field |