Draft — Unreleased:This page is in active development. APIs, class names, and behavior may change before the release is finalized. Use it as a preview of what's coming — not as a stable integration target.
Source: addons/item_vault/item_vault_bus.gd
Syntax
class ItemVaultBus extends RefCountedMembers
| Name | Kind | Summary |
|---|---|---|
item_dropped | Event | Scoped signal bus for ItemVault events. Emitted when a scene is dropped into the game world. |
item_picked | Event | Emitted when a pickup is collected. |
pickup_rejected | Event | Emitted when a pickup cannot be accepted by the configured vault target. |
item_added | Event | Emitted when an item is added to a container. |
item_removed | Event | Emitted when an item is removed from a container. |
container_added | Event | Emitted when a container is added to an inventory. |
container_removed | Event | Emitted when a container is removed from an inventory. |
item_moved | Event | Emitted when an item is moved between containers. |
Source
addons/item_vault/item_vault_bus.gd
Plugin docs root:gdscript/plugins/item_vault_dev/addons/item_vault/guides