Guides and API reference for Grid Placement v5.0.12. Start with Getting Started if you have not wired a session yet.
Guides
- Getting Started — Install and configure the legacy Grid Placement v5.0.12 release line.
- Placement Workflow — Use the v5 placement workflow for object placement and validation.
- Placement Rules — Configure runtime placement validation rules for the active v5 release line.
- Save and Load — Persist Grid Placement v5 state in consuming projects.
- Targeting Flow — How targeting works in GridBuilding v5.0.12: input ownership, shapecast, and processing flow.
- Troubleshooting — Troubleshooting guide for GridBuilding v5.0.12.
- Validation: Configuration — Validate configuration at initialization time so invalid rules fail fast.
- Drag Multi-Building — Use drag multi-building to place multiple objects in a single drag operation.
- Extending the Plugin — Add game-specific features and extend the Grid Building plugin.
- Grid-Aware Rotation — Implement grid-aware object rotation for isometric and cardinal-direction games.
- PlaceableView Padding Migration — Migrate PlaceableView padding behavior for v5.0.12.