Calendar Time development adapter for the godot-tools agent-runtime. Implements godot-tools.agent-adapter.v1 by backing every command/state/ checkpoint through the public Calendar Time semantic surface (CalendarTimeSemanticCommands / CalendarTimeSemanticState / CalendarTimeCheckpoints). This is the "game-owned adapter" the runtime consumes: it routes through supported public APIs and never mutates implementation-private state. Development-only. Self-disables in release/template builds so the distributable plugin never depends on godot-tools transport. The runtime host discovers this node via the "godot_agent_adapter" group. Dependency direction: this adapter depends on the plugin's own semantic surface (in-repo). The plugin does NOT depend on godot-tools.
Source: addons/calendar_time/dev/agent_adapter/calendar_time_agent_adapter.gd
Syntax
class CalendarTimeAgentAdapter extends NodeMembers
| Name | Kind | Summary |
|---|---|---|
SCHEMA | Field | |
ADAPTER_ID | Field | |
PROJECT_ID | Field | |
ADAPTER_VERSION | Field | |
agent_adapter_manifest | Method | |
agent_commands | Method | |
agent_checkpoints | Method | |
agent_invoke | Method | |
agent_state | Method | |
agent_checkpoint_met | Method |