Binds a game object's AgeState from its clock's registry.
Source: addons/calendar_time/ageing/age_component.gd
Syntax
class AgeComponent extends NodeMembers
| Name | Kind | Summary |
|---|---|---|
AgeSignalBus | Field | |
age_state_changed | Signal | Emitted when this component's current age state moves from one stage to another. |
age_preset | Property | Age stages, thresholds, and visuals for this component. |
clock | Property | The clock this component ages with. Two components bound to different clocks see different age states. |
old_registry | Property | |
carried_state | Property | |
adopted_id | Property | |
age_state | Property | This component's AgeState. |
old | Property | |
ensure_registry_resolved | Method | |
has_age_registry | Method | |
get_age_signal_bus | Method | |
transfer_state | Method | |
to_dict | Method | |
from_dict | Method | |
AGE_STATE_ID | Field | Age state identifier is serialized under this key. |
get_keys | Method |