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Serves as a context for connecting to the AgeState for a game object
Source: addons/calendar_time/ageing/age_component.gd
Syntax
class AgeComponent extends NodeMembers
| Name | Kind | Summary |
|---|---|---|
age_state_changed | Event | Emitted when the component's Age State changes |
age_preset | Property | |
clock | Property | The clock this component ages with. The component's `_registry` is resolved from `clock.age_registry` in `_ready` so every component scoped to the same clock reads/writes the same hermetic registry. Two `AgeComponent`s bound to different clocks see different age states. |
age_state | Property | Reference to the AgeState of this AgeComponent |
old | Property | |
ensure_registry_resolved | Method | |
has_age_registry | Method | |
get_age_signal_bus | Method | |
transfer_state | Method | |
transferring_state | Property | |
to_dict | Method | |
state | Property | |
from_dict | Method | |
state_id | Property | |
AGE_STATE_ID | Field | |
get_keys | Method |
Source
addons/calendar_time/ageing/age_component.gd
Plugin docs root:gdscript/plugins/calendar_time_dev/docs