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Class

ManipulatableSettings

Generated GDScript class reference for GridPlacement.ManipulatableSettings.

Status
Current
Version
v6.2.1
Source updated
2026-09-24
Generated on
2026-10-22

Settings for object manipulation rules and placement requirements.

Source: addons/grid_placement/placement/manipulatable_settings.gd

Syntax

class ManipulatableSettings extends PlacementResource

Members

NameKindSummary
move_rulesPropertyRules required for completing move actions. If ignore_base_rules is false, these rules are combined with base rules from GridPlacementBundle.placement_rules.
ignore_base_rulesPropertyWhen true, skips base placement rules from GridPlacementBundle.placement_rules and uses ONLY the rules defined in move_rules. Use cases: - false (default): Inherit common rules + add movement-specific rules - true: Completely custom move validation (e.g., flying units ignore terrain)
rotatablePropertyMarks whether the placeable preview should be allowed to be rotated left and right
disable_rotation_transformPropertyWhen true, rotation actions do NOT mutate the node transform, but still emit the ManipulationParent.rotated signal (with the new logical angle). Used for sprite-swap workflows that handle directional art themselves. Defaults to false (existing behaviour preserved).
flip_horizontalPropertyMarks whether the placeable preview should be allowed to be flipped horizontally
flip_verticalPropertyMarks whether the placeable preview should be allowed to be flipped vertically
movablePropertyWhether the full object and all children is to be movable
demolishablePropertyWhether the full object and all children is to be demolishable (intentionally destroyed)
get_editor_issuesMethod