Translates a Shape3D + Transform3D into the grid cells it covers on a GridMap. Call get_tile_offsets_for_shape() with the shape, its global transform, and the grid; dispatches per shape type (BoxShape3D etc.) to compute the cell offsets.
Source: addons/grid_placement/placement/manager/components/mapper/collision_shape_processor_3d.gd
Syntax
class CollisionShapeProcessor3D extends RefCountedMembers
| Name | Kind | Summary |
|---|---|---|
get_tile_offsets_for_shape | Method | |
offsets | Property | |
origin | Property | |
local_pos | Property | |
cell | Property | |
box | Property | |
half_extents | Property | |
corners | Property | |
c_local | Property | |
c_cell | Property | |
sphere | Property | |
radius | Property | |
step | Property | |
offset | Property | |
check_pos | Property | |
c_local | Property | |
c_cell | Property | |
corners | Property |