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Class

CollisionShapeProcessor3D

Generated GDScript class reference for GridPlacement.CollisionShapeProcessor3D.

Status
Draft
Version
v6.0
Updated
Development docs generated from GDScript source

This is unreleased documentation in active development. APIs, class names, and behavior may change before the final release.

Translates a Shape3D + Transform3D into the grid cells it covers on a GridMap. Call get_tile_offsets_for_shape() with the shape, its global transform, and the grid; dispatches per shape type (BoxShape3D etc.) to compute the cell offsets.

Source: addons/grid_placement/placement/manager/components/mapper/collision_shape_processor_3d.gd

Syntax

class CollisionShapeProcessor3D extends RefCounted

Members

NameKindSummary
get_tile_offsets_for_shapeMethod
offsetsProperty
originProperty
local_posProperty
cellProperty
boxProperty
half_extentsProperty
cornersProperty
c_localProperty
c_cellProperty
sphereProperty
radiusProperty
stepProperty
offsetProperty
check_posProperty
c_localProperty
c_cellProperty
cornersProperty