Editor-facing UI (PlacementControl) for picking the active terrain and brush mode. Emits terrain_selected when the user picks a terrain and valid_changed when the selection becomes valid/invalid; wire to GridTargetingState + PlacementSession.
Source: addons/grid_placement/ui/terrain/terrain_palette_ui.gd
Syntax
class TerrainPaletteUI extends PlacementControlMembers
| Name | Kind | Summary |
|---|---|---|
terrain_selected | Signal | |
valid_changed | Signal | |
terrain_palette | Property | |
grid_columns | Property | |
terrain_entry_template | Property | |
fixed_template_height | Property | |
hide_ui_on_selection | Property | |
ui_root | Property | |
grid_container | Property | |
brush_shape_container | Property | |
resolve_placement_dependencies | Method | |
resolve_placement_runtime | Method | |
rebuild | Method | |
clear | Method | |
get_runtime_issues | Method |