Carries the currently-selected terrain for one brush stroke: its name, the TilePlacementEntry to paint, and the TerrainPalette it came from. A null/empty context (is_empty() == true) means no terrain is selected.
Source: addons/grid_placement/systems/building/terrain/terrain_brush_context.gd
Syntax
class TerrainBrushContext extends RefCountedMembers
| Name | Kind | Summary |
|---|---|---|
terrain_name | Property | |
terrain_entry | Property | |
terrain_palette | Property | |
clear | Method | |
is_empty | Method |