Chris' Tutorials
Docs/Grid Placement

Class

PlacementLevelContext

Generated GDScript class reference for GridPlacement.PlacementLevelContext.

StatusDraft
Versionv6.0
UpdatedDevelopment docs generated from GDScript source

This is unreleased documentation in active development. APIs, class names, and behavior may change before the final release.

Draft — Unreleased:This page is in active development. APIs, class names, and behavior may change before the release is finalized. Use it as a preview of what's coming — not as a stable integration target.

Organizes object requirements for building onto a game level for PlacementCompositeContainers

Source: addons/grid_placement/components/placement_level_context.gd

Syntax

class PlacementLevelContext extends PlacementGameNode

Members

NameKindSummary
target_mapPropertyThe TileMapLayer to use as the tile selection target for the grid targeting_state
mapsPropertyAll maps in the game level.[br][br] Sets this data on the targeting_state.maps during gameplay
objects_parentPropertyWhere objects should be placed into the scene under in the scene hierarchy
resolve_placement_dependenciesMethod
issuesProperty
apply_toMethod
msgProperty
get_editor_issuesMethod
issuesProperty
get_runtime_issuesMethod

Source

addons/grid_placement/components/placement_level_context.gd

Plugin docs root:gdscript/plugins/grid_placement_dev/docs