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Class

PlacementInputHandler

Generated GDScript class reference for GridPlacement.PlacementInputHandler.

Status
Draft
Version
v6.0
Updated
Development docs generated from GDScript source

This is unreleased documentation in active development. APIs, class names, and behavior may change before the final release.

Scene-free intent mapper: converts raw InputEvents and placement state into discrete [InputIntent] values. PlacementSystem's _unhandled_input becomes a thin forwarder that matches on the returned intent. Extracted from PlacementSystem to make the input-to-intent branching directly unit-testable without a scene runner. Usage: var handler := PlacementInputHandler.new() handler.configure(actions) var intent := handler.resolve(event, brush_state, has_placeable, has_terrain, is_in_mode) handler.handle_intent(intent, placement_system, is_in_mode)

Source: addons/grid_placement/systems/building/placement_input_handler.gd

Syntax

class PlacementInputHandler extends RefCounted

Members

NameKindSummary
configureMethod
resolveMethod
is_in_modeProperty
is_demolishProperty
is_moveProperty
handle_intentMethod
reportProperty
obj_reportProperty
pending_reportProperty
st_reportProperty
so_reportProperty
fallback_reportProperty
ol_reportProperty
is_confirm_pressedMethod