Draft — Unreleased:This page is in active development. APIs, class names, and behavior may change before the release is finalized. Use it as a preview of what's coming — not as a stable integration target.
Utilities for Getting Collision Shapes, Objects, and Polygons for Collision Tasks
Source: addons/grid_placement/utils/physics_matching_utils_2d.gd
Syntax
class PhysicsMatchingUtils2DMembers
| Name | Kind | Summary |
|---|---|---|
get_matching_collision_objects | Method | |
collision_objects | Property | |
collidable_objects | Property | |
matched | Property | |
get_castable_shapes | Method | |
collision_nodes | Property | |
collision_objects | Property | |
matched_placement_shapes | Property | |
obj_shapes | Property | |
get_castable_collision_polygons | Method | |
collision_objects | Property | |
matching_layer_polygons | Property | |
obj_polygons | Property | |
get_physics_layer_names | Method | |
layer_names | Property | |
layer_key | Property | |
layer_name | Property | |
get_layers_from_bitmask | Method | |
mask_layers | Property | |
mask_value | Property | |
get_physics_layer_names_from_mask | Method | |
mask_layers | Property | |
layer_names | Property | |
object_has_matching_layer | Method | |
active_obj_layers | Property | |
check_layers | Property |
Source
addons/grid_placement/utils/physics_matching_utils_2d.gd
Plugin docs root:gdscript/plugins/grid_placement_dev/docs