Chris' Tutorials
Docs/Grid Placement

Class

GridPlacementSettings

Generated GDScript class reference for GridPlacement.GridPlacementSettings.

StatusDraft
Versionv6.0
UpdatedDevelopment docs generated from GDScript source

This is unreleased documentation in active development. APIs, class names, and behavior may change before the final release.

Draft — Unreleased:This page is in active development. APIs, class names, and behavior may change before the release is finalized. Use it as a preview of what's coming — not as a stable integration target.

Holds references to all settings resources for grid building operations

Source: addons/grid_placement/resources/settings/grid_placement_settings.gd

Syntax

class GridPlacementSettings extends PlacementResource

Members

NameKindSummary
dimensionsPropertyGrid dimension mode: Dimensions.DIMENSIONS_2D (default) or Dimensions.DIMENSIONS_3D (opt-in). When set to DIMENSIONS_3D the host routes targeting to [GridMap] instead of [TileMapLayer].
buildingPropertyHolds all of the settings for parameters, input actions, etc for building / placing objects inside of the game
manipulationProperty## Settings concerning moving objects within the game world
targetingPropertySettings related to targeting tiles and the pathing that goes between them
visualPropertySettings for how grid building should display visual information like UI elements to the player.
action_logPropertySettings that control how the action log UI functions
placement_rulesPropertyThe base rules that apply to all placement (initial build or adjust from one spot to another)
runtime_checksPropertyExtra flags for checking specific systems at runtime
debugPropertySettings concerning debugging GridBuilder plugin issues
get_editor_issuesMethod
issuesProperty
get_runtime_issuesMethod
issuesProperty

Source

addons/grid_placement/resources/settings/grid_placement_settings.gd

Plugin docs root:gdscript/plugins/grid_placement_dev/docs